An interactive story of love and adventure
Edit: A request to every reviewer complaining how this game isn't 8-bit: Kindly state your definition of "8-bit" as I'm apparently out of the loop. The effective resolution is about that of the original Game Boy (albeit scaled up for better viewing, obviously) and the color palette is somewhere between the limitations of the NES and SNES (closer to the limitations of the NES, the latter admittedly being a 16-bit system but I get the feeling that that's not the point). So for all intents and purposes this game is designed within the visual constraints of 8-bit gaming systems. Enlighten me, I am so confused! D: