Very early conceptual build of a game created for a 10 day game jam. As it stands, it is just a concept with some basic graphics but I would love nothing more than to be able to overhaul this into a full fledged metroidvania. Being a huge fan of all things Super Metroid, Legend of Zelda, and Dark Souls, it only felt right to conceptualize something based on my fondness for those genres.
You've picked up an unknown signal 100 million light years away. What could it be? Absolute Zero is about a space explorer and his companion robot wandering about the vast expanse of space. You will travel along different alien planets in search of resources, adventure, treasure, and wlll encounter hostile and friendly beings unknown to the universe.
Controls:
W- Jump/Wall Jump
WW- Double Jump
A-Left
D-Right
Left Click- Shoot
I am aware of several bugs in the build and you may experience issues with the character not loading,not saving, duplicate characters loading(game breaking), freezing,retaining upgrades after death(have fun with that one), improper hit detection, and/or framerate dips but please bare in mind this is JUST A DEMO and I am doing my best to sort out the kinks.
Refreshing your browser usually solves these issues and/or resets your stats
I am very much open to CONSTRUCTIVE CRITICISM, feedback, or things you'd like to see in the full game, so please feel free. The concept is currently in development towards becoming a full game.
All audio was either public domain (opengameart) or from the very talented and lovely Kevin Macleod (like the title music).
Placed 3/35 for #StencylJam17
Contact:
[email protected]