This game was made in only 48 hours for the GMTK game jam 2020 , and got 27th place out of 5419 entries!
The theme was "Out of control", so I made a game where the main character has a simple stealing mechanic but where you can steal metaphysical concepts and identities.
The game's numbers and setting spiral out of control through 5 different phases:
Controls:
Gameplay:
This is a hybrid between a puzzle game and an RPG. It has similar mechanics to a simple turn by turn RPG, with the main mechanic being that you can steal the enemy's move/HP/identity. However, you should approach it like a puzzle game, because you must figure out the best battle order to maximize your stats and abilities.
Ressources:
All coding and art were made during the allocated jam time, the music was composed before the jam, as allowed.