Creep Away

Creep Away

A game made in 2 weeks for the HaxeFlixel Game Jam !


How to play:

Creep Away is a puzzle game where you must keep units away from each other, so they don't possess other units with their spirit.

Spectral Social Distancing! ^_^


Stay alive for the required number of rounds and win the level!

Each Round has 3 Phases:

  1. Resident - Opponent Moves all resident units (units outlined in red)
  2. Agents - Player must move all player units (units outlined in blue)
  3. Haunting:
  • All Enemies will emit a spirit to any space within [3] spirit cost.
  • If there is more than 1 player unit, all player units will emit a spirit to any space within [3] spirit cost.
  • If any player unit is hit by another Resident unit's or Player unit's Spirit, y ou fail the level >.<


*Note, see the in-game HUD for details on units, and spaces. Some spaces affect unit movement, some affect spirits. Some effect both!