Decepticide

Decepticide

*v1.46 Update released - (The elevator camera bug is still there, for now to avoid the bug try not to jump on the elevator when the screen is about to transition). In the latest update Headacheshyguy helped me find the room I forgot to add a checkpoint in, so it is now fixed and you shouldn't be able to get stuck because of the elevator on a different floor now :)

Also I designed it to be like the first resident evil, so not moving while shooting is on purpose and all enemies are designed around that.
*Tip* All enemy weaknesses are based around rolling, you won't get far just shooting non stop. Try to look at how they move.

---Information---

It's a late night in the lab, you rub your dry eyes just before you set off for home and the alarm sounds. You grab the gun in the security cabinet and head out to see what happened.

Controls:
Z to roll
A to reload
S to use medpack (can be used while aiming)
X to draw gun + UP/DOWN to aim
C while aiming to shoot
D when you hear a ding and ! appears in the top right to inspect/use.

Y in the main menu to start game
B to instantly reset the game to the start if you get stuck

I wanted it similar to a NES game in that it's short (the game from start to end takes roughly 15 minutes) but it's tough. If you pay attention you'll find out the weaknesses and giveaways of each enemy and feels good once you finally beat it.

My first game ever, so I hope you like it! :)

Created for the Construct 2 deception gamejam.