DungeonUp is a dungeon crawler with mini-puzzles and procedurally generated levels.
You play a human knight who fights the way out of deep dungeon, by killing monsters and solving the map-based puzzles.
Heavily inspired by Tower of the Sorcerers, DungeonUp aims to take the classic gameplay further to endless fun. Most levels are randomly generated and you will never be bored of making choices again. This is a must have for roguelike fans.
This is a DEMO version of DungeonUp. You can:
* Play 30 of the 50 levels in Story Mode;
* Play the Maze Mode for free once per day;
* Have 3 save slots;
For more information, please visit the official site:
UPDATES:
v0.8.7
* Now you can create more than one game in Story Mode;
* Added the "Undo" button for undoing the action of opening a door;
* Added the setting option which can enable/disable movement by mouse/touch;
v0.8.8
* In Story Mode, more yellow keys are generated;
* The merchants in the Lobby of Relics have summoned the anti-magic field so the Magic Mattock and the Scroll of Earthquake are no longer usable in those levels;
* Fixed some minor bugs in the map editor;
v0.8.9
* Optimized map generating;
* Now you can rate for player's maps; maps have higher ratings will appear at the top;
* Added some improvements to the map editor such as undo & redo and event duplication;
* Fixed the medal unlocking issue on newgrounds (finally!);
* Fixed issue: when the "maxLevel" and "startLevel" is set improperly, the map can't be open in the editor;
v0.9.0
* Added new collecting feature: Dwarf's Logs;
* Added new script commands for the map editor: "setItemType", "setDarkness";
* Fixed boss level in zone 4; disabled the using of Scroll of Chaos in all boss levels;
v0.9.4
* Added in-app purchase of the Soul Stones;
* Release of iOS & Android versions;
* Fixed issue: the animation of monsters would play in abnormal speed when re-activated the game;
v0.9.5
* Fixed the issue of ordering items in the inventory;
* Fixed the bug regarding the serect ending;
v0.9.6
* Quick fix: the game would freeze when interact with Upgrading Altar;
v0.9.7
* Items purchased with Soul Stones will be retained after resurrection;
* Optimized sync requests;
v0.9.8
* Optimized the way of ranking player maps;
* Added Virtual D-pad for mobile version;
v1.0.0
* Fixed bug: the items purchased with stones could be retained even the game was restarted;
v1.0.1
* Fixed minor bugs;
v1.1.0
Steam initial release.
* Integrated Steam API for the archievements, scoreboards and map editor;
* Re-did the Player Maps UI for Steam;
* Added a button to reset all achievements in game in the Achievements panel;
* Updated some sound effects;
* Fixed the bug that loading another slot inside a Player Map was not working;