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Description
:
Eternal Death
is a
turn-based rogue-like
game.
Your objective is to reach the
Gem
, a mineral that holds a source of immense power.
Dungeons
are full of obstacles: face or bypass enemies to continue and find helpful items to improve your statistics.
Watch out for the dangers of environment!
UPDATE #5
-
Fixed bugs.
-
Balanced difficulty.
UPDATE #4
-
Enhanced RNG and added "Light Chest".
-
Larger inventory.
-
Adjusted some objects effects.
-
Added EXP particles.
-
Now random objects and opening chests gives EXP.
-
Enhanced other stuff.
UPDATE #3
-
Fixed "Script" crash.
-
Added Keyboard movement.
-
Fixed other bugs.
-
Changed effect of "Mine?".
UPDATE #2
-
Medals revisited.
-
Save system revisited.
-
Vampire statements now steal half damaged HP instead full damaged HP.
-
Changed effects of: potions, "Slab", "Jar Of Unknown" and "Millennial Green Stone".
-
Enhanced other stuff.
UPDATE #1
-
Smaller dungeon generation for fix lag, make it more balanced and less boring.
-
Fixed "Inventory Changer" crash.
-
Fire statement now damage randomly from 1 to 3 HP.
-
Changed "Books Of Death" and "Quartz" effects.
-
You can log-in to NG whenever you want: unlocked medals in-game can be unlocked by clicking it in Encyclopedia.
-
Enhanced other stuff.
Note
:
This game was a pretext to learn
JavaScript
.
Written in pure
JS, CSS and HTML5
, no engine or framework used (which results in a bad optimization, sorry for this).
If the game runs slow, try to close and re-open browser (I suggest
Opera
).
I also thank
PlugsAndNeedles
for helping me to test it.
Feel free to comment, vote and / or report any bug.