This game took about 8 months to make between me and Paul (the artist). Balancing work between school and the game was hard at times. We think the end product was worth it - I hope you all enjoy the new game!
IMPORTANT! DID YOU EXPERIENCE A BUG? READ THIS:
[August 7th 2010] - Thank you for the bug report guys! I'm on it as we speak - and I hope to upload a fix within a few hours!
[A few hours later] Okay - I've added some extra checks that should help to avoid some of the bugs. In addition to that, I've added a "Fail Safe" button. If the game bugs out, or you have one troop hitting you out of range, or enemies stuck, click the CALENDER beside the WAVE COUNTER. That button will cause the enemies to all find a new path, and should fix those errors if they occur during your game!
UPDATE 3: Fixed time achievements that were not being awarded properly. Fixed a reported typo on grenadier achievement. Fixed "Logistics Genius" achievement, it was not giving players double starting cash. Fixed the bug that allowed you to upgrade to a Grand Cannon without unlocking it. I will continue to update the game based on feedback!
UPDATE 4: Modifications to make Endless Mode more difficult. If you are finding it too difficult, you should earn some campaign honours first which will really help in endless mode. Engineers should not be on hitting buildings. They don't have that kind of power, but they are meant to be very tough. I've had many many reports saying the game was too easy. This update also has some general fixes and edits.