Nearverse

Nearverse

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Description :

Nearverse is a procedural generated shoot 'em up. By changing the universe matrix you'll get a different galaxy to face up: from graphics, background chip tune and enemy battle set, there are a total of 999999999999999999 possible combinations.


Download:

Windows / OSX / Linux: https://healliesgames.itch.io/nearverse

Google Play: https://play.google.com/store/apps/details?id=com.healliesgames.nearverse&hl=it&gl=US


UPDATE #3

  • Fixed no laser upgrading with "AUTOFIRE".
  • "GLOW: HIGH" balanced.
  • Longer and random coloured area border.
  • Bullet particles z-order changed.
  • Bullet destruction when hit border ( more performance ).
  • Less laser hit particles ( more performance ).
  • Minor boss explosion change.
  • Increased enemies minimum speed.


UPDATE #2

  • Fixed laser overlapping when taking "DAMAGE" power up.
  • Final bosses fire minor change.


UPDATE #1

  • Added "AUTOFIRE" option in "SETTINGS" menu.
  • Marked available game area.
  • Fixed enemy death audio overlapping on boss death.
  • Fixed z-order of some spawned object.


Note :

Had this idea while back, honestly thought bigger, but still pleased with the turn out of this one.

Adjust the settings for the best viewing / performance experience; procedural music is highly unrecommended on mobile devices.

Due to mouse lock, to pause the game use RIGHT MOUSE BUTTON.