Omnichronic prototype

Omnichronic prototype

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Hold "Spacebar" to skip through dialogue
Press "F" for fullscreen
Press "M" to mute "voices"
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========UPDATE 25/11-16========
Wow over 2000 views in just a couple of days, thank you all! :)
First real patch to the game is now up, i've tried to adress the issues raised in all the excellent feedback i've gotten since launch and have added the ability to skip the long dialogue "write-out" by holding down the spacebar. Also adressed some general minor issues and bug. A big thank you to all who've played and please keep giving feedback!
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"Oldschool point'n'click adventure games and three-frame comic strips clash in a epictimetraveling duel to the death"- is the type of hyperbola one might expect to find in one of these descriptions.

In reality this is just a prototype/proof of concept for an oldschool, LucasArts-style point & click game. And my first ever completed game-project released for public consumption so i feel a something a little bit more subtle suits it better.

This is an homage to the types of games i played and loved growing up and started as a "can i really do this" -project. As such it's not the most stable game in the world as i was learning as i went along but it was alot of fun and i've learnt alot. Hopefully someone out there'll enjoy the hour or so it should take to play it through.

There are plans to make this an ongoing series but nothing is set in stone as of yet. Please leave feedback if you've enjoyed it or are experience issues as it will help me iterate on this and future projects.

Thank you! /Jonas