Poker: Panther Chameleon (Uni Project)

Poker: Panther Chameleon (Uni Project)

This is a project I made at the beginning of the year and I decided to breathe a bit of life into it when I wanted to play around with Unity WebGL. *I would recommend playing the download version though ( https://jekdersnek.itch.io/poker-panther-chameleon ) since it is much more stable!*

Controls: Movement - Arrow Keys; Jump - D; Spin - Double Jump; Start - Enter

In Poker: Panther Chameleon you play as Poker, a blue anthropomorphic Panther Chameleon (duh), but watch out for the deadly dangerous Peggedepenguins!

Poker: Panther Chameleon is a short, one-level prototype for an idea inspired by 90s mascot platformers. This is my first game and was made in about a month during my spare time for the Games Engineering course at the Technical University of Munich.

The fantastic music was made by the simply excellent Karl Brueggemann ( http://www.supermarcatobros.com NG: https://supermarcatobros.newgrounds.com ) who was generous enough to let me use his compositions.

The game was made in Unity and builds upon a neat development kit by KOHCTPYKTOP ( http://forums.sonicretro.org/index.php?showtopic=35309 ).

I hope to one day revive this project and breathe new life into my OC Poker the Panther Chameleon (do not steal).

Additional bugs/glitches found in the NG version: crates can now be destroyed simply by jumping on them without spinning; a few graphical issues; some additional collision issues; random crashes; sometimes wonky controls; occasional missing sound-effects